This was a 72 hour game jam. This ment myself and four others had to make a working video game in 72 hours using the theme, "Water" as presented on the first day.
We decided to make a pirate ship game. This game had two players, one player was a pirate ship and the other was a royal navy ship. Player 1 used the keyboard, and player 2 used
a gamepad controller. Players would fire cannonballs at one another until one player is dertroyed. The main menu and music would then change depending on which player won.
To download the game
Lead programmers: Josh Kampney & Sylvester Freeman
Music Composer/Editor: James Andrews
Graphic Designers: Denzell Brown, Josh Kampney,
and Justin Smith